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Game Carbon - by Dylan Lawrence

Screenshot From The Official Website


I think I stumbled upon my first tower defense game about three years ago while screwing around on Kontraband.com. It was love at first play. I never thought such a simple premise for a game would keep me up for hours upon hours trying to make sure little beasts didn't get from point A to point B.


Just the other day, I had some extra cash in my PayPal account and was browsing around on Steam. Lo and behold, I click the "strategy" area and the first game on the list is Defense Grid: The Awakening. I was a little hesitant at first because some tower defense games are total crap and I've only actually paid for one tower defense game. I thought I'd take a chance and give it a shot.

I was blown away! A typical crappy flash tower defense game you can find at Newgrounds and such is fun for a while but has nowhere near the amount of towers and enemies as Defense Grid. I knew from the very first level I was about to lose a lot of free time. Let's take a look at some of the basics.

The Goal

The goal of Defense Grid builds on the tried and true method of "stop the enemies from leaving the map" by adding something to protect. Power cores. Your primary goal is to prevent the enemies from running off with the power cores and believe me, they WILL get a couple your first time through. The enemies take various paths on the ground and in the air and you have to strategically place your towers to take them out.


Towers

This game is all about the towers. Let's take a look at the first few towers you will be able to build.

Gun-Your standard gatling gun tower. It has a low damage output but fires quickly and is pretty cheap.
Inferno-This tower sets enemies on fire and is good for crowd control. It has a lasting effect.
Laser-This tower blasts enemies with a beam of light and keeps hurting them for a while after they pass.
Cannon-The big guns. Cannons have a long range and high damage output but have a low rate of fire.

There are a few more towers that you can unlock but I won't ruin the fun for you.

The Enemies

Defense Grid: The Awakening has a multitude of power core stealing little aliens that swarm through the map at varying levels of difficulty. There are clusters of small enemies, armored ones, shielded ones, flyers, and of course bosses. The bosses can really take a whollop so you will really have to be prepared for them but the ones that will really make you want to slam your keyboard are called "Racers". These little bastards are fast. Some bosses will spawn the Racers the whole time they are plodding along so you will have to keep a close eye on them and make sure you catch them before they grab your cores and escape.

Strategies

The whole point of any Tower Defense game is to build in your own style and hope it's effective. You can use all kinds of towers to impede and destroy the enemies so you can use any strategy you think will work. The first few maps are basic and get you familiar with the different towers and enemies but the latter levels are much more difficult. Some maps have multiple routes for the enemies to take so you will have to try to corral them into taking the path you want them to take. This isn't easy as you don't have many resources to build towers with at the beginning of the map.

You will definitely be restarting a few maps until you get the hang of them. Nothing sucks worse than having a group of towers ready to obliterate some shielded enemies and in comes a few waves of flyers. Time to start over haha.

Defense Grid is an amazing game that will keep you addicted for a very long time. There is the story mode along with a few other modes and you can earn medals and achievements along the way. This is a great incentive to keep you playing long after you have beaten each map once.

The graphics are great and the sound is just right. No repetitive beeping like some other tower defense games. All in all, I'd give this game a 10 out of 10. People might gripe that there is no multi-player option but you don't really need that in this type of game.

You can get this game from Steam and Direct2Drive if you have a PC but it will be coming to the Xbox 360 very soon.

Really Long Link is the only way to buy this game at the moment.

If you are a fellow reviewer, let me know and I can probably hook you up with a copy of the game. It's too good of a game so we need to get the word out!

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Galactic Civilizations II

August 14th 2008 00:52
Galactic Civilizations II: Twilight of the Arnor
Image courtesy of Lockergnome


Galactic Civilizations II is a powerhouse of a sequel. This is a turn based strategy 4x game. 4x means Expand, Explore, Exploit and Exterminate. A good example are the Sid Meier games which all typically follow this theme.

Gal Civ II offers so many options you could literally spend days just tinkering with it. You can build your own ships from scratch and there are dozens of ship types at your disposal. If you ever wanted a fleet of giant penises to rule the galaxy, you can easily build these. I have a race of Strippers from the home planet Las Vegas who fly around in shoes and giant breasts as well as a race who only use blue Smurf-looking ships. Don't ask how long that took.

The gameplay in Gal Civ is wonderful if you like deep, turn based strategy games. If you don't like the typical slow pace games like this have, you should probably look elsewhere. You start with one planet, a colony ship, and a miner. The inexperienced will colonize the first nearby planet but once you get the hang of things, you look for a planet not so nearby that has room for tons of expansion and buildings.

The maps in this game range from sort of small to absolutely gigantic. The small maps may take weeks if you are lucky enough to last that long. Victory conditions are many and you have full customization of them. You can win by sheer military might, dominating others with your amazing culture, and a few other ways which are just as challenging as these two.

There have been some expansions such as Dark Avatar and Twilight of the Arnor and each adds its own unique features to the game such as powerful new enemies and a multitude of cool ship pieces. In Twilight of the Arnor you can even make a "Death Star" type battle station.

Galactic Civilizations can be very difficult. You can think you are almost to victory only to realize a far away enemy has been specifically building ships that are resistant to your preferred weaponry. Research is the key and the research tree is enormous. You can focus on trade, engines, diplomacy, faster research, and tons of race specific branches that are extremely cool.

For tips and tricks, nothing is better than the Stardock forums. The players and community members are very friendly and helpful.

If you like turn based strategy games, there is no excuse not to own this game. It's absolutely amazing. Below are some cool screenshots from the game as well as a shot of a custom made Star Wars ship.

In game screenshot.


Imperial Star Destroyer


Man, I love this game so much. You NEED to give it a try. The replay value is endless, especially with the Twilight of the Arnor expansion pack!

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Sins of a Solar Empire

August 11th 2008 19:18
Sins of a Solar Empire
Screenshot courtesy of Gaming Today


Sins of a Solar Empire is another great space game brought to you by the fine folks over at Stardock. Stardock is most widely known for the amazing Galactic Civilizations series which gets high reviews from players of strategy games and critics alike.

Sins of a Solar Empire breaks the traditional 4X template of Gal Civ and does things in real time. This opens up a whole new world for Stardock as they can get returning Gal Civ players as well as RTS gamers at the same time.

I've only tried a few random maps and skipped the tutorial but I must say, this game is fairly difficult on Normal settings. It's probably because I've been trying to expand quickly which is a bad idea it seems. Pirates raid with large fleets so if you have a few automated guns and little ships defending a planet, you will need to call in a lot of backup.

The research branches are interesting as you can focus on civilian, military, or experimental projects by themselves or all together. The research is pretty resource intensive so if you aren't mining enough stuff or making enough cash, you simply can't do research anything at all.

I think this game might appeal to those who love space exploration and conquest games but also love RTS games like Warcraft and Command and Conquer.

I'm going to go try again right now and MAYBE use the tutorial.
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The MMORTS is almost upon us!

July 30th 2008 01:36
Beyond Protocol

Beyond Protocol Screenshot
Some vehicles head to battle maybe?

[ Click here to read more ]
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Tactical games separate the men from the boys and the short-attention span crowd from the thinker.

Why? It's not easy to keep tabs on dozens of specialized units and make sure they are doing what they are supposed to and living up to their full potential


[ Click here to read more ]
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I have no other blogs :(
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